Showing posts with label synergy. Show all posts
Showing posts with label synergy. Show all posts

Saturday, January 25, 2020

Harley Motherf***ing Quinn

[Warning: adult language and situations. No spoilers, though.]

Harley Quinn, voice supplied by "The Big Bang Theory's"
Kaley Cuoco. So less of the insane Brooklynite attitude from
previous iterations, more of a scary SoCal girl.
I don’t review TV shows that often, animation almost never, and I’m not a comic book fanboy. But I chanced upon a review on io9 that was so intriguing I had to check it out— and I was not disappointed.

“Harley Quinn” is a comedic adult animated web-based show now streaming on DC Universe, behind an $8-a-month paywall. It tells the story of Harley Quinn, the Joker’s lover and sidekick, as she dumps him and tries to invent herself as an independent person and supervillain in her own right. She does this with the help of her best friend / roommate Poison Ivy (Lake Bell, a wonderfully dry voice performance), and her crew of minor villains who I would know if I actually read comic books.

Harley and Poison Ivy, roommates. These two characters
may be the most 'shipped couple on the internet. So far
they are depicted a just close friends, but the season
is not over yet.
The dynamic between Harley Quinn and Joker has been well-documented, and they’re even going to make it big deal out of it in the Margot Robbie-starring live-action film coming out next month. Her character has been described as suffering from dependent personality disorder: in her former life she became so obsessed with Joker while treating him in Arkham Asylum she abandoned everything to become his often-abused sidekick. As a super villain origin stories go it may be the most mundane one ever: Harley was a victim of abusive, manipulating partner, a trauma untold thousands of people are suffering every day in the real world. It has given her character a special resonance with fans: even though Harley is a supervillain, her personal emotional issues have a human scale and her efforts to break free of her abusive partner make her even more relatable. The show does not shy away from this unhealthy dynamic, and in fact it casts most of her personal growth as an anodyne to Joker, her romantic obsession transformed into professional competition. Harley a fun character, given considerable depth: she is "a bad guy, but not a bad person," and her story arc probably has her headed to antihero status.

The creators of “Harley Quinn” made a strange but ultimately transformative decision: As it is not a broadcast show there are no real restrictions to language and content, so they decided to make a show for adults. It's a bit of a shock. To give a feel for the dialog:


Harley (to Joker, in a subconscious confrontation): “You think you created me, but no one did. My fucked-up parents didn’t create me. Neither did Jessica Sarner when she lied to the whole fucking camp and said I lost my virginity to a horse! A HORSE!” (applies baseball bat to Joker’s crotch: he doubles over) “Neither did those cops who questioned me for hours about what happened to Jessica Sarner! And YOU sure as hell didn’t fucking create me, Puddin’!”

And the sexual innuendo is of the single-entendre variety:


Bane (to Joker on phone): “Harley is at Penguin’s nephew’s Bar Mitzvah.”
Joker: “She crashed the stupid thing?”

Bane: “Yeah. Seems like she’s doing pretty well. Brought a tiger. Pretty cool!”
Joker: “What? Anyone can buy a tiger. You know she has HPV, right?”
Bane: “Most sexually active adults do.”
Joker: “Shut up!”


Dr. Psycho, after the second time he called someone a c**t.
Yeah, the filter is off and this makes it for fairly exhilarating viewing. There are some limits: no female nudity (yet*), but lots of pixelated male crotches. The show even has a line, and one character crosses it: Dr. Psycho, one of Wonder Woman’s nemeses, is blackballed out of the Legion of Doom for calling her, in the heat of battle, a c**t. (it’s the only profane utterance bleeped on the entire show.)

I know adult-oriented animated series are not exactly a new phenomenon: “South Park” is 20+ years old, seriously raunchy, and the movie was legendary in that regard. Every episode of the immensely popular Adult Swim series “Rick and Morty” is filled end-to-end with bleeps and blurred-out genitalia.

What makes “Harley Quinn” exceedingly unusual is the fact it is camped dead center in the DC Universe. It is not a sidecar, like the way Deadpool— the foul-mouthed, violent antihero from Marvel— is a sidecar, peripheral to the X-Men universe (several X-Men make an appearance in the sequel) and completely walled off from the big-money Avengers universe. Deadpool will never crack dick jokes with Captain America. (Professor X, maybe.)

In her show Harley regularly interacts with the big hitters, Batman and Superman and the like. The iconic superheroes they spend hundreds of millions of dollars to make movies about. And by “interact,” I mean when Harley meets The Batman in the first episode, she adamantly insists he is called that because he fucks bats.

Wonder Woman, eating her own brand of breakfast cereal,
realizing all the ground rules have changed.
This juxtaposition turns an amusing series into a surreal one. What we have is a series which has IP-critical superhero guest cameos— and they basically stand in inhibited silence while a collection of supervillains dance around them, calling them out with ripe curses and sexual innuendo. The decision by DC and Warner Bros. to execute this vision is mystifying.

The other exhilaration that comes from ”Harley Quinn” is how this adult theme remakes every character anew. All the profanity and frank sex talk draws attention to the eroticism that rushes like a deep undercurrent under all superhero stories.The supervillans and superheroes depicted in the blockbuster movies are (mostly) extensions of their juvenile, sexless origins as juvenile, sexless comic-book characters, still hewing to a long-gone 70-year-old Comics Code. Not on “Harley Quinn:” on that show, everyone depicted are People Who Fuck.

People Who Fuck are all around us: it is the normal state of the human race. The great majority of DC and Marvel movies and TV shows still depict their intellectual property as non-existent from the waist down, like Muppets. This is my biggest peeve with the MCU: missing the normalizing dimension as People Who Fuck, for all the significant kisses and long, lingering gazes they’re all just cardboard simulations of real people.

This is the liberating synthesis of “Harley Quinn,” the result of the thesis of comic book characters mixed with the antithesis of real-world People who Fuck. Even though they are set in an unbelievable, unrealistic universe of magic and superpowers, the characters depicted within seem more real than any version of them that came before.

*One of the most confounding things about Adult or R-rated entertainment of late: no problem with profanity and verbally describing sexual situations-- but nudity is increasingly rare. I think, in the case of this show, the influence of the internet is the major deciding factor. If the showrunners ever decided to show Harley Quinn running around with her tits out, every fanboy image server on earth would promptly explode. So that will never happen.

Monday, December 23, 2019

The Rise of Skywalker: The Fall of In Media Res

The Rise of Skywalker is a perfectly fine entry into the canon. It’s tightly scripted and beautifully rendered, full of consequential situations and lots of action. It tells the story of the ragtag Resistance movement— still very reduced in size since the end of The Last Jedi— trying to find a hidden area of the galaxy where the “Final Order”— the successor to the First Order— is amassing a new fleet, lead by none other than Emperor Palpatine himself, back from the dead. It’s a complex goal, and it sets our heroes Finn, Poe and Rey on a literally non-stop quest. Meanwhile, Kylo Ren (Adam Driver, just an amazing actor) is on a singular collision course with Rey, who he wants to come over to the Dark Side. The film is full of neat cameos, some genuine surprises— and if you have been onboard with this franchise you’ll get a little weepy at the end. A fitting end to a truly spectacular franchise.

In broad strokes, Daniel is correct: The Rise of Skywalker is basically The Return of the Jedi after the application of Daniel's Remake Formula. The major story beats are pretty much the same. But without George Lucas mucking the thing up with Ewok kiddie pandering and a static mentor-father-son conflict at the center, it has been improved quite a bit.

Satisfying endings aside, one dissonant element shines through The Rise of Skywalker: the undeniable feeling of compromise, that the owners of this intellectual property are running scared. They’re scared of their own fans. They went out of their way to placate the vocal critics of the last entry, the controversial The Last Jedi, manifested as annoying notes throughout the new film. Rose, Finn’s plucky teammate, is completely sidelined. Kylo’s helmet, smashed to pieces in the previous film (and for good reason) is fixed as good as new. And there is one, huge, ridiculous erasure so egregious it made me say, “What?” out loud in a darkened theater.

The Mandolorian and "The Child." This show was also
influenced by the manga and film series "Lone Wolf and Cub"
Disney’s timid, full fan service approach to the IP is also evident in “The Mandalorian,” currently streaming on Disney+. In the details, the show is as rich as any canon entry, full of robots and aliens and great visual effects. But the story it tells is not nearly as rich. The premise is simple and episodic: The title character enters a situation, gets into a bit of a scrape, then gets out, ready for the next situation. It’s very 1970s-TV-like: It reminded me of the Bixby/Ferrigno “The Incredible Hulk” or (as John pointed out) “Kung Fu.” I’m not caught up and I’ve already seen story lifts from Shane, Seven Samurai and The Unforgiven. “Baby Yoda” is drawing all the attention now as only a beloved character redesigned as a tiny, high-eye-to-face-ratio character can, but it’s now depressingly clear this show is going out of its way not to stray from rote recitations from canon.

Werner Herzog as "The Client," making his own German
Chocolate Existential Ripple ice cream.
This need for fan service is why the most hilarious goof that ever appeared in any Star Wars film had to be ruined. Near the end of The Empire Strikes Back, when Lando Calrissian announces the evacuation of Bespin, we see in a crowd panic scene a guy carrying a plastic ice cream maker. It’s a bucket with a bar on the top to carry the inner container. They were common: I ate a lot of ice cream that came out of those things in the 1970s. It was very obviously thrown in so an extra could have something to do with his hands.

In episode 3 of “The Mandalorian” we see the title character get rewarded for a successful bounty job with stacks of special steel carried in a round bucket with a base on top. It even has a name: a "camtono." In this universe an ice cream maker is actually a safe, apparently. Goof erased.

What happened? As much as I’d like to blame Disney, I think 42 years of fandom has loved this franchise to death.

This isn't the beginning of a movie: it's the middle
of a complex sequence.

Consider the first film-- from a 1977 viewpoint. For kids and grownups who liked genre sci-fi films, Star Wars was an utter shock. The film BEGAN in the middle of a great space battle, and we were quickly introduced to a cast of androids and robots and a masked villain and a princess. As the story unfolded George Lucas refused to explain a single thing. Laser swords? Superluminal travel? A giant monkey dog thing? Nope, we were left as clueless as if we were randomly dropped into an exotic foreign city without a guidebook. The only explanations we were given about anything were plot points, usually one-on-one efforts to convince people to do things: to get Luke to leave his home, Leia to give up the rebel base, to get Han to rescue Leia, etc. But the super-weird stuff? Just a given. Pre-“Episode IV” Star Wars was perfect expression of in media res ("in the middle of things"): An entire self-contained universe we got to run around in for 135 minutes, which was a big part of the thrill. It hooked a lot of people, me included.

Ten years prior “Star Trek” had done something similar in science fiction, but that universe was our universe, just in the future. But know one thing about the humans in the Star Wars universe: they look like us, are similar to us in most ways… but they aren’t us at all. The opening title card “A long time ago in a galaxy far, far away…” has never been explained.

Star Wars was a huge success, and it spawned a dedicated fanbase: a sequel HAD to be made, even though the first episode had a tight ending and only one open end (Darth Vader survived). This sequel— The Empire Strikes Back (1980) was remarkably good. Written by Lawrence Kasdan and Leigh Brackett, It matured the space-opera story of the first movie, introduced romance and mysticism and had a plot with genuine consequences. It also had the best final reveal in any popular film, maybe ever. It was a triumph, not only because it was not the “Star Wars Goes Hawaiian” sequel everyone expected, but it rewarded every fan, deepening their relationship to the franchise AND raising their expectations.

Like I said, Empire was good. Maybe too good: It raised fan expectations so high the franchise had nowhere go but down. This may well have been the place where fandom began to fray, leading to the awful state it is in today.

The ecstasy of fandom is how it creates personal meaning and forges communities. But the tragedy of fandom is this emotional satisfaction comes with a relentless need to identify, classify and explain. Humans are pattern-seeking, storytelling creatures: it's our nature. To draw deeper meaning from a hermetic work like the original Star Wars, we needed all those mysterious little details explained so we could feel more at home there.

When the second set of trilogies came around, George Lucas adamantly refused to bow to fan service. His ideas concerning his own creation had changed and matured between 1983 and 1999, and he had whole host of things to say, some of them quite bizarre. He wanted to explain things, but he did it with complex political discourses and the added existence of a symbiotic organism which “gave” people The Force. He also added more of the feeble kiddie pandering he hinted at in Return of the Jedi, but to his credit he corrected it by Episode II. Lucas clearly didn’t quite understand what the franchise’s fanbase had evolved into-- and, delightfully, he really didn’t have to care.

The throne room from The Rise of Skywalker
But he eventually sold off his franchise, and the new owners— Disney— were aimed like a laser beam at giving fans what they want. The overarching theme of the entire third trilogy of Star Wars films is how their new IP has been guided by the expectations of the fan base. Every fan has a strong opinion about what Star Wars is and should be: some foolish, some nuanced. They started out strong with The Force Awakens and successfully deepened their commitment to original storytelling with Rogue One: a Star Wars Story.

But The Last Jedi was the tearing point. Rian Johnson’s film got a lot done in its exceeding length: it deconstructed George Lucas’s galaxy as a place of irredeemable corruption, where noble causes were not worth much more than the sinister ones. It pulled away from the Holy Skywalker family, establishing that Rey was a Jedi from nowhere, just as Annikin Skywalker came from nowhere. As for Luke Skywalker himself, he was disgusted with the Jedi and saw it as a pointless cult that needed to die.

There were a lot of Star Wars fans who were okay with this redefinition, mostly because it represented a fresh viewpoint, a way to appreciate this universe with added complexity and nuance.

Rian Johnson directing Daisy Ridley on the Throne Room
set in The Last Jedi. Rian's use of red in this film was
incredible. Apparently the curtains on this set were made
from real red velvet.
But there were an equal number of Star Wars fans who HATED what Rian Johnson was doing, and wanted it stopped. For them, they needed the comfort of a black-and-white universe. They needed the saga to be about powerful families: the galaxy far, far away was to be administered by the Kennedys and the Windsors and the Rockefellers. They spoke loud and long, loud enough to spook the IP’s new masters at Disney. Revealing new things is anathema: they wanted stories that explained things. In media res, the style that animated the first film, was extinct by the last one.

When it came time to make Episode IX, guess who Disney listened to?

Still, I am putting in a very strong recommendation to go see The Rise of Skywalker. It is still an immensely entertaining film, especially If you have been a fan of the series. You will leave very satisfied— even if part of you will always wonder what might have been if we hadn’t screwed it up.

In a strange, roundabout way the evolution of Star Wars fandom from awestruck enthusiasm to toxic, second-guessing complaining is a tonic: it makes it easier to say goodbye to the franchise.

Saturday, May 27, 2017

Star Wars 40: The Franchise Re-Awakens

I recently posted a link or two on social media to a post I wrote five years ago about the 35th anniversary of the release of the first Star Wars movie. An interesting read, a take in a very specific moment. One that requires an update!

This was the last effort of
George Lucas's Lucasfilm.
Five years ago Lucasfilm was still in the hands of creator George Lucas— and it was looking sad. In some sort of last-ditch effort to keep the whole franchise relevant he re-released Star Wars Episode I: The Phantom Menace in 3D, and it was met by remarkable indifference. Part of it may well be the fact he was trying to push the least popular movie of the series, and the audience was having none of it. part of it was how uninspired an idea it was in the first place: by putting 3D lipstick on the Phantom Menace pig he was signaling that he no longer had any new ideas for his creation.

That 35th post reflected this sense of despair, of the ending of things. It was the slowly dawning realization that we were going to move past Star Wars being a current, active franchise and more an artifact of past film glory. Back to the Future? Great Franchise. So was The Thin Man. Throw Star Wars on that old pile.

But less than five months after I wrote that post, the unthinkable happened: The franchise fired George Lucas. He was the immovable object: as I said in a post on the subject,

It's obvious that the rock in the road in terms of the last three Star Wars films has been George Lucas himself— his feeble kiddie-pandering, his dull political pontificating, and his peculiar and depressing take on morality. His decisions were impediments that prevented the second three films from reaching the heights of the first three.

Kathleen Kennedy shows us where her heart is.
Lucasfilm was sold to Disney without George being any part of it, veteran Lucas and Spielberg producer Kathleen Kennedy took over production for Lucasfilm Ltd., and she immediately started making brilliant decisions. She hired Michael Arndt and Lawrence Kasdan to write the next episode of the main franchise, and attached JJ Abrams to direct it. Soon after Kennedy let ILM head John Knoll develop a standalone story and brought in Tony Gilroy to write it.

This Vanity Fair excerpt tell you everything you need to
know about why Kathleen Kennedy is running
Lucasfilm now. (h/t Tadd Schellenbach)
The aspect that Kennedy brought into the franchise was more than the removal of the dead hand of Lucas’s faded imagination: she showed amazing respect for the both franchise and the audience. She realized something Lucas forgot: Star Wars was partly owned by its fans, and that base stretched back 35 years. Any new effort required fealty to that canon.

The results exceeded all expectation: Star Wars Episode VII: The Force Awakens (2015, right on schedule) was a exciting new installment which introduced new characters while keeping the main protagonists of the franchise— Han, Leia and Luke— front and center as well. Sure, the story was variation of Episodes IV and VI (Death Star, Starkiller Base, same diff) but it was tightly written, full of humor and surprisingly positive dialogue (after a while, you really start noticing how much all the protagonists complement the efforts of the other protagonists: it's kinda weird). The production was both spectacular and felt materially substantial, utilizing as many practical sets and effects as possible. Episode VII was critically acclaimed, very successful and sent out a tremendous message: Star Wars is back, and we went out of our way to respect the franchise and you, our fans.

With the triumph of Episode VII still hanging in the air like a rainbow Rogue One: A Star Wars Story was released one year later. This was a remarkable film in that it featured no Jedis, no lightsabers and (almost) none of the Skywalker clan. It was a completely standalone story, a bold experiment to test the ability of the Star Wars universe to support completely original characters and story forms. Rogue One also celebrated the ordinary people in the Star Wars universe, those struggling under the yoke of the First Galactic Empire-- it shredded David Brin's objection of the franchise, which he saw as anti-democratic and focused on elites. It was nearly as successful as Episode VII, and many critics (me among them) proclaimed it one of the finest entries in the canon.

Teaser one-sheet: a bit of Episodes
IV, V and VI all mooshed together.
Here are how things stand mid-2017: Lucasfilm under Kathleen Kennedy has successfully revived a dying franchise. Disney/ Lucasfilm is 2-0 so far, with two more in production: Star Wars Episode VIII: The Last Jedi opening in December and an as-yet unnamed Han Solo standalone film, due out next year. Of these two, I think we can count on one more solid win with Episode VIII. The “Young Han Solo” movie? Not so sure. It has a solid director team (Phil Lord and Christopher Miller) and Lawrence Kasdan wrote the script-- but there’s such a whiff of “Disney’s Star Wars Babies” to it that it has the possibility— a slight one, but it’s there— of this anthology entry landing with a thud.

I’d say the pessimism I have had over a beloved movie franchise five years ago is pretty much gone, and I’m one happy Star Wars fan. But when you live in golden times (I’m talking about the franchise, not the larger world, which sucks right now) you are constantly searching the horizon for storm clouds. This re-awakening can only last as long as it is led by executives who both love it and know how to make it profitable, and in Hollywood this is always a balancing act.

The other concern is more philosophical: Sure, a huge number of people love the franchise, and some have for 40 years: but being given more quality installments is like going to a huge chain restaurant that always serves everyone their favorite food. You never get tired of it, but after a while you wonder: Are better and newer restaurants being crowded out? How long can they keep serving this great stuff before everyone gets sick of it, even though the quality has never flagged? And how long can this fabulous chain go on before new management decides to cash in-- and steak and Stag’s Leap Malbec 2011 becomes saltines and tap water?

Tuesday, June 9, 2015

Zardoz was Exactly 42 Years Ahead Of It's Time

The Big Floating Guy himself.
Perhaps taking my friend Chris’s lead I recently re-watched Zardoz, John Boorman’s very singular science fiction film from 1973. It’s a simple story: In a post-apocalyptic 2293, it’s the story about Zed (Sean Connery), an “exterminator” who manages to escape the wasteland into a “Vortex.” Behind the force fields of the vortex live the “Eternals,” who guard and catalog the remnants of civilization, all under the protection of The Tabernacle, an artificial intelligence. The mere presence of Zed creates conflict and eventually leads to the destruction of their unnatural order.

I know most people with a knowledge of film have some easily portable ideas about this film, sort of meta-positions. Yes, Sean Connery runs around wearing a silly red diaper. Yes, “Zardoz” is a take on “The Wizard of Oz.” Yes, it’s a parable about how nature abhors a vacuum— and will find a way re-establish itself whenever denied. But Zardoz, like Zed himself, is a very clever creation, far more clever than such superficial observations. This film was a breakthrough in several areas— and even has a remarkable solution to a problem that plagues the current state of portable computing.

Burned-out Municipal Centre.
1. Zardoz was the first film to portray what is now a common science-fiction trope: a post-apocalyptic wasteland. The world of this film has been destroyed: civilization has fallen, starving survivors wander blasted hillsides and destroyed cities— preyed on by Exterminators, horsemen chosen by the god Zardoz to check the population of these “Brutals.” The last film to portray people living in an ad-hoc post-apocalyptic society was Alexander Korda’s Things to Come (1940). Sure, the Cold War created plenty of films where the End has Come, but it’s usually a tidy place of empty streets— The World, The Flesh and the Devil (1959), On The Beach (also 1959), Five (1951), etc. In Boorman’s 2293 everything outside the Vortex is wrecked and moldy and haunted by The Brutals: grungy, skinny people wearing threadbare clothes. Boorman’s vision no doubt influenced everything in this genre that came after, from A Boy and His Dog (1975) to Mad Max 2 (1983) right up to The Road (2009) and the Terminator series.

Some Eternals enjoying the garden, unconcerned
about the Brutals on the other side of the shield.
2. The immortal inhabitants of the Vortex, the Eternals, live apart from the dying world behind impenetrable periphery shields. The Eternals took it upon themselves to become the custodians of the past— and in doing so completely detached themselves from Humanity itself. It’s a remarkable criticism of Objectivism— Ayn Rand’s philosophy that great people should be left alone to do great things, and compassion and mercy are really a signs of weakness. Avalow, one of the Eternals, explains to Zed how the Vortex came to be— and perfectly defines it as Galt Gulch:

“We took all that was good and made an oasis here. We few— the rich, the powerful, the clever— cut ourselves off to guard the knowledge and treasures of civilization as the world plunged into a dark age. To do this we had to harden our hearts against suffering outside.”

Boorman exposes this sort of exceptional elitism as nothing more than hubris, unnatural folly that can only fail in the end.

Zed utilizes a Wearable to interface with the Mainframe.
3. The Vortex owes it’s (admittedly doomed) existence to The Tabernacle— an artificial intelligence intimately linked to every Eternal that runs and protects the place. The physical presence of The Tabernacle is revealed in the end of the film as (mild spoiler) a crystal the size of a paperweight. But this is not the part I found intriguing. The interface units the Eternals use to communicate are white metal rings topped with a large square crystal. These rings operate for all intents and purposes like perfected smartphones: They can be used to call people, take notes, scan and diagnose, retrieve and display data, and allow Siri-like verbal communication with Tabernacle.

Consuela (Charlotte Rampling) takes notes.
Damn. The form factor is almost perfect!

Ring displays data. Note that in 2293 the Eternals
have adopted a form of Hip-Hop English.
The long and on-going problem we have with iPhones and Androids in the present day is all in the form factor: to use these devices, you have to walk around with it in your hand and stare at it. Situational awareness suffers for this. Smartphones have managed to make a whole generation of people look detached and unsociable. Even a wearable in the form of a watch is an imperfect solution. Humans were simply not designed to be constantly interacting with a lump of plastic in our hands.

May (Sarah Kestelman) performs a retinal scan with her ring.
A RING, however: stroke of genius! you can talk to it and it answers. it can take pictures and interact with the environment. It can project data and displays. and best of all, you can do all these things without being physically impeded by the device. If we all had tidy little rings rather than clunky phones we’d certainly be in a much better place. Our hands would be free! No more distracted walking or driving-- and we’d see the return of quaint notions such as conversational eye contact. I’m sure a ring that was a portable computer looked like speculative science fiction in 1973, but in 2015 they look like they’re about 5 years away from market reality.

Well-written speculative science fiction is a tricky thing: it does not always reveal itself when first presented, but after a measure of time the world catches up with the creator’s vision.

Thursday, May 7, 2015

Age of Ultron and a Genre That's Far From Done

The Avengers (including a few new recruits on the left), against a background
of the hundreds of robots they're about to shred.
Look: if a movie makes nearly $200 million domestic on opening weekend and nearly $400 million worldwide, you kinda have to see what the fuss is about.

Right off the bat, I can tell you that Avengers: Age of Ultron is a worthy and entertaining addition to the Marvel Cinematic Universe. Having absorbed (mostly via osmosis and basic cable) all TEN previous movies in this continuity, I can tell it's a neat new adventure. In terms of sheer spectacle it's worth the cost of a ticket (though I did not pop for 3D glasses: I'm here for the story, baby). The effects are seamless and perfectly designed and so well-integrated that about halfway in I stopped thinking about the sheer hours of VFX design and rendering that went into every damn frame and just let it wash over me.

HAL 9000. Often imitated,
never surpassed, he still has
much to teach us.
The plot: The Avengers, fresh from saving the world from Loki in the last movie, need to locate and dispose of Loki's scepter, a source of mystical power and all other sorts of mayhem. But Tony Stark (Robert Downey Jr.) wants to use it one last time to get his pet project working: a cybernetic creation that will protect all of Earth. But, as the film 2001: a Space Odyssey taught us, it is very difficult to explain the concept of security to a computer without them misconstruing the intent and trying to kill all of us. Which is what the newly animated Ultron (voiced with Tony Stark insouciance by fellow former Brat Pack member James Spader) immediately tries to do. So the threat this time was internally created-- and it's going to take the entire Avengers team to fix it and save the whole planet. Again.

Joss Whedon's style and humor is far more muted here than in his last Avengers movie, but his sense of cinematic action is still there and even improved a bit over his last outing. the opening battle is one long Alejandro González Iñárritu-style tracking shot. In several parts he slows the action down, which allowed some moments of quiet awe. He also gives some great acting turns for the more human members of the Avengers gang. Hawkeye (Modesto's own Jeremy Renner) has some moments of quiet vulnerability. Black Widow (Scarlett Johansson) also gets some nice little moments. A few notes:

• The widespread criticism about Black Widow's character is absolutely true, unfortunately. I feel the giant three-fingered gloved hand of Disney here, holding back Whedon's organic feminism. Natasha is turned from a complex character with a morally questionable past to a sort of kick-ass den mother with a love story (you know, for the chicks). The chilling "red on my ledger" backstory between her and Loki from the last movie is completely absent. Disappointing.

Paul Rudd IS Ant-Man! As far as I could tell from the
trailers this isn't going to be a Romantic Comedy and
Judd Apatow is nowhere to be seen.
• Contrary to some social observers and film critics we have not reached "Peak Comic Book Movie." Not even close. There is a huge stack of Superhero movies waiting in the wings from Marvel and DC: Ant-Man and the Superman-Batman deal and Wonder Woman (I think) and the Fantastic 4 reboot (huh?) and the Guardians of the Galaxy sequel and many, many more. So far these movies still manage to be inventive and fresh, and the dead hand of Mannerism has yet to appear in the genre. Still…

• ...Though Avengers: Age of Ultron is a fun watch and a neat action story, you can see in it how this genre is going to play out: Death by Character Shield. "Character Shield" is one of the screenwriting phrases which explains why lead characters in series and franchise entertainment tend to survive anything you can throw at them: they HAVE to. The appeal of the leads is what makes a series or franchise work, so whatever hairy death-defying situations the writers put them through they HAVE to make it out the other side. They can be emotionally changed, evolve or what have you, but you can't kill 'em.

Superheroes were tailor-made for action franchises: They're tough, very strong, often superhuman beings who can participate in huge violent battles and generally come out with naught but cosmetic scratches. Which is great, because there are usually a string of movies yet to be made featuring them stretching on into the distant future. Furthermore, these superheroes are generally assigned to quests that invariably have them saving the entire world (the Avengers have done this twice now), which is great because it increases your audience base.  But-- quoting another writer on this subject-- if everything is at stake, then nothing is at stake. They're always going to save the world and they're always going to survive. The character shield now encompasses the whole world and everything in it, and the only things you can battle are aliens (the last Avengers) or robots (this one). There is hope for complexity and consequences in the lesser Marvel movies (Captain America: The Winter Solder was a surprisingly complex political thriller) but the forces of monolithic Narrative Stasis are starting to show. With Stasis comes Mannerism, and then audience boredom, and then we move on to the next thing.

The super-secret hangar under Washington where SHIELD has
created a fleet of equally super-secret helicarriers. (scene from
Captain America: The Winter Soldier.) Your unaccounted
off-budget tax dollars at work!
• The product placement for Audi has evolved from ubiquitous to absurd.  Fine new Audis show up everywhere-- in frenetic chase scenes in Seoul, English universities, sitting out in the open in dirt-poor Eastern European countries with the keys in the ignition. At one point in the film Tony Stark activates an offscreen car with a remote. Guess what make of car, driverless, rolls into frame?

• Considering the large number of people in the United States who identify with right-wing causes, I am always surprised how a movie like this is widely liked and accepted despite the blatant presence in it of World Government-- and by that I mean exactly what Tea Party crazies are talking about: shadowy militarized organizations operating internationally with absolute impunity and with overwhelming destructive power. In Age of Ultron The SHIELD agency has collapsed (due to events in The Winter Soldier) but Nick Fury's organization fits the description perfectly: a UN-level secret military that operates stealthily everywhere in the world, has awe-inspiring weapons of mass destruction and respects no borders. The Avengers themselves have the same basic mission as SHIELD-- but as they are just a handful of superheroes they don't seem quite as-- well, quite as obvious-- as a fleet of flying aircraft carriers. Perhaps those of the Fox News persuasion identify more with the direct, um, "problem solving" methods of the Avengers and SHIELD (i.e. awe-inspiring carnage) than ever consider that they are basically seeing UN Black Helicopters: The Movie.

Saturday, November 22, 2014

Quantum Meditations on Interstellar


The rotating black hole where a lot of the action
in Interstellar takes place. In the film several habitable worlds
orbit the thing: In reality this thing would have
an accretion disc scintillating with gamma radiation.
Not the most comfy neighbor.

Alright, I FINALLY got out and saw Christopher Nolan's latest epic. Went out and caught an 11:30 p.m. Screening in 70mm IMAX, in fact. I admit I am reacting the way several of my friends did to it: I'm very impressed by the spectacle, the visuals, and the ideas behind it, but at the same time I'm sawing back and forth between thinking it is a brilliant film and it's nonsensical hooey.

Set in a near future where a blight is destroying food crops, Matthew McConaughey is a farmer/retired astronaut who is brought (by some mysterious processes) into piloting a mission to find a new world for humanity's survival. There is wonderful stuff to be seen, beautiful stark alien worlds, impressive sets and fine acting all around.

I'm going to points early with this one:

Interstellar versus 2001: A Space Odyssey. 2001 is a film about cold, rational protagonists, a crazy computer and distant, mysterious aliens. Interstellar is a film about warm, emotionally driven protagonists, warm, friendly computers, a crazy human villain, and distant but very helpful aliens. In this way it hews nothing like 2001 and a bit too closely to Contact, complete with Matthew McConaughey.

• One of the intrepid astronauts is Anne Hathaway as Brand, dark eyes and short hair and not a lot of smiling. She does a great job in this film, but If I were to condense the second act of Interstellar I'd say it is driven by two HUGE mistakes-- both based on some poor decision-making by Brand.

Poster For NEW, John Harden's short film.
That's me in the credits!
• I just finished supervising the visual effects for a short film called NEW directed by John Harden. Had it's premiere in Healdsburg last week, in fact, quite the wonderful occasion. (Thanks, everyone.) I think anyone who has ever made an indie film or short has to deal with the zeitgeist effect: the way near-identical themes can pop up in movies or other works that are otherwise completely disconnected. There is a whole segment near the end of Interstellar that is nearly note-for-note the same as one in NEW-- so much so I found myself saying “what the hell?” out loud. Strange-- but it may bolster some of the theories this film expounds on extra-dimensional connectedness.

• This is one of the few times where the musical score (by Hans Zimmer) drowned out the dialog. It happened quite a few times. There was enough score for several Christopher Nolan films, IMO.

• One of the central themes of Interstellar is the redeeming and mysterious aspects of love. Love, apparently, is an emotion which exists, and can travel at, a higher dimension, like gravity. The theory that there are forms of matter that interact with our three-dimensional universe only through gravity, like dark matter, is prominent. The love thing is as yet unproven-- though I HOPE it can.

David Brooks of the New York Times said a frisson of fundamentally opposed ideas-- love and science-- is what imparts a strong mystical feeling to Interstellar. I have to agree. It's a film that derives it's inventive energy from meditations on matter, space, time, life, death and love. All profound stuff. But when read against the grain, Interstellar is also about the struggle of two worldviews: Science and Storytelling. Kip Thorne (the physicist who is also executive producer) is pushing hard science: singularities and the arrow of time and gravity are major players in the film. On the the hand is Christopher Nolan and the forces of Hollywood narrative film, which demands a story based on the human condition. We see it all: Love in all it's forms (family, romantic, even love of humanity), big hugs, Jessica Chastain crying a lot, heroes and villains, madness and selfless sacrifice. Hollywood needs the science to open up the story into the existential realms of theoretical physics and give it a unique feel. Science needs Hollywood to communicate abstract cosmological theories, as mind-blowing as they are, in a way that won't turn it into a dry lecture.

Brand (Anne Hathaway), about to make one of her several very
unfortunate bad calls. This is a nice look at a non-IMAX
scene in the film: scope bokeh, shallow focus.
• Seen in IMAX at the Metreon in San Francisco. The 70mm IMAX process was as good a way to see this film as possible. Nonetheless, it was not as good as it could have been: the image was dark, the colors were muted. I don't know if this was the result of a worn-out 14-Kilowatt IMAX projector bulb or if the film was post-corrected for a dark, monochromatic look. There was goddamn green horizontal emulsion scratch running along the bottom fifth of the screen: it reminds me that any attachment I may have to real film projection is sentimental, not practical. Christopher Nolan films in IMAX can be a little abrupt to watch: It switches from an anamorphic shallow-focus 2.35:1 wide scope frame to a super-tall, crystal-sharp 1.4:1 IMAX frame at unpredictable times. When the picture got big I found myself peering down towards the bottom of the immense screen: “Wow, lookit all that extra picture down there...”

••• SPOILER ••• question (which I'm softening to be as un-spoilerish as possible): like all good films of this genre, there is a frammis, a macguffin in the last half of Interstellar, an oft-stated, near-mystical dingus that is the key to the survival and success of everyone everywhere. We all know what it is-- but at no time do they say how it works. It's effects are so unexplainable it may as well be a big switch that gets flipped from “we're all doomed” to “everything's gonna be fine.” Anyone out there want to take a whack at this?

Wednesday, October 23, 2013

Zombie Night Football

It's incredibly easy to find images of
zombie football players on the web.
Just sayin'.
"The Walking Dead" did something not a lot of scripted television shows have done recently: it outdrew an NFL football game in the key 18-to-35 demographic last Sunday. This was the second episode of the season as well, and so far the fourth season has commanded the best ratings yet for the AMC show. Quite a feat: The NFL rarely allows other shows to take it's viewership. It may be a temporary thing, and the NFL will likely go on and continue to squash all other shows again, especially as the end of the football season approaches. It's still almost unheard of.

It leaves a big question:  Why is this happening? I think it is two factors, opposite and in tandem: How the NFL and "The Walking Dead" are remarkably similar-- and how they are almost exactly opposite.

SIMILARITIES:

• Basic Rules of Action. People, especially people in the key demographic, watch a football game and "The Walking Dead" for the intense action. As I noted elsewhere, a football scrimmage and a zombie attack are remarkably similar things: The offense swarms in from all directions, intent on tackling and gaining possession-- of a brain or a football (about the same size). A wave of undead and a line of fullbacks both possess a undeniably intimidating quality, and both are going to bring the hurt if not stopped. Stop a zombie attack, and seconds later they're lined up again, ready to re-attack. Stakes are higher with zombies, of course, and there is nobody to a call a roughness or unsportsmanlike conduct penalty.

• Unpredictability. Media Critic Neil Postman claimed that sporting events are popular because, unlike scripted television, they offer genuine surprise to the viewer. The most ridiculous mismatched teams can face off, but the final score is far from guaranteed. It's a game of inches, and close one can be nail-bitingly tense.

The extremely clever show runners of "the Walking Dead" know that uncertainty can make for riveting television-- a rule that can be encapsulated by a single principle (one first put forth by, of all people, Joe Bob Briggs): anybody can die at any moment. The show is notorious for killing off key characters: No character shield in effect here, no sir. The way the show's shots are composed and edited is consistently and completely unnerving: long, quiet sequences (to raise viewer tension) with lots of off-center compositions (which make you wonder "what's just off-frame? What's behind that door?" etc.). Finally, there is at least one awful, surprise, pop-up zombie attack per episode. So the visceral thrill for viewers is remarkably similar in both a live football game and scripted zombie drama.

DIFFERENCES: Well, DUH. These two shows could not be any more different. DUH. Okay, but HOW they're different-- and why one is at least temporarily outdrawing the other-- says a lot about American culture and tastes. So yeah, DUH-- but DUH with a pedigree.

• Spectacle vs. Intimacy: To watch an NFL broadcast is to witness nothing less than a massive money bonfire. Millions of dollars of player's salaries clocking up on the field. 50,000 fans who plunked an average of $250 per ticket, wearing $80 replica jerseys. Commercial advertisers paying the most prime ad rates on TV. And the network itself, burning through a billion-dollar broadcast agreement, covering the game with dozens of state-of-the art cameras and the best graphics in the industry. In terms of color, action and sheer spectacle, no other regular broadcast comes even close.

"The Walking Dead," on the other hand, is scripted television playing on a basic cable network. It's produced on location in rural Georgia (the graphic novel was set there-- AND the state offers a sizable tax break for productions) and shot on film-- not even 35mm film: It's shot on economical, if almost antiquated, Super16. This lends the show a grainy, muted look. The episode budgets are surprisingly large ($2.5 million as an average) but it's hard to see it through the resolutely natural feel of it: the money is all in the realistic-looking effects, makeup and props. It's all designed to make the horror intimate-- and real.

• Transience vs. Permanence: The universe of the NFL is based on the temporary nature of everything you see in it. The very game you're watching will be history mere hours after the last play, just a jumble of statistics not even worth a re-run (unless something truly unusual or tragic happened on the field). Every product advertised has several newer versions of it waiting in the wings. Even the player's uniforms are subtly redesigned every year to assure a steady revenue stream. It 's disposable event which reinforces disposable consumerism and disposable consumers.

After the zombie apocalypse, however, the great American machine of consumer goods has completely stopped. The main characters of "The Walking Dead" struggle to survive with whatever worn-out tools and artifacts were left behind. Nothing is disposable. Nothing is wasted. Even bullets to kill zombies are carefully conserved. An interesting detail from last week's show highlights this thrift: Rick's toddler-age daughter contents herself playing with a stack of red plastic party cups, the very icon of disposable culture.

• Self-Image and Freedom: I think people form a positive relationship with a TV based on how it reflects on their self-image. You watch a police procedural to feel smart, a talent show to feel like a part of the talent discovery process, and a show show like "Here Comes honey Boo-Boo" to convince oneself that things could be much, much worse.

The big pull for the NFL is basically the same one for all professional sports: Rooting for the home team. Given the fact that the only local aspects of any given pro team is the stadium and the owner, this can be called a fading asset. So let's look at these through a very narrow filter: how the NFL and "The Walking Dead" define freedom, a tenet still held as near-sacred for the average American. We like to see ourselves as a free people in a free country: how do these shows interpret this for us?

To watch an NFL game is to be in the massive bear hug of free-market capitalism, meshed into the gears of a finely tuned hype machine. Everything is for sale: Every object is branded: every surface has a logo on it. The exception is the gridiron, which is reserved for NFL branding (for the time being: Premier League Soccer teams have had ads on their kits since the 80s). Filtered down as an expression of our freedoms, about the only aspect on display is the freedom of the wallet. We're free to buy everything we see and we're encouraged to express our relationship with our home teams by buying authorized merchandise. It's a relationship we all understand, but it is the hollowest expression of American liberty there is.

In the universe of "The Walking Dead" government, commerce, and the legal structures of society are gone. Freedom is total. The main characters are free of all but the basic responsibilities-- in fact, the only relevant values are those of collective responsibility: everyone helps everyone else survive. It's a scary world, but every living human has a vital place in it and an important job to do.

I can't help but think that there is some appeal to this simplicity. What sounds more exciting to an 18-to-35 year old demographic unit: watching millionaire NFL players give each other concussions, through a high-tech haze of self-serving hype and branding? Or patrolling the ramparts of an abandoned prison with an M4 rifle, the guardian of the last bastion of humanity?

Why did "The Walking Dead" beat the NFL? Maybe because eventually everyone gets a bit tired of being hustled all the time. Zombies may want to eat your brains, but at least they aren't trying to sell you anything.

Monday, February 4, 2013

Eximius Scaphium XLVII

A contest for the ages-- the favored XLIX of Civitas Sacti Francisci battled mightily but eventually fell in defeat to the Corvorum of Terram Mariae. The God of the Underworld even blanketed the stadium in darkness, reminding all of the fleetingness of glory. Still, the imperial nature of this event get a little more intense every year: A little more reflexively patriotic, a little more excessive and bombastic, a little more awesomely exclusive, a little less about football.

Heck of a game, so-so broadcast. Still a hugely watched event, 108 million viewers, the third most watched ever.

• Good, weird game. It was a story of competing tempos: The Ravens had it in the first half, and after the blackout the 49ers had it. Unfortunately, that's the wrong time to gain tempo: Super Bowl games can't be won before halftime-- but they can be lost.

• This was a hometown game. When the Giants won the World Series a few months ago, it was double 4th of July in my neighborhood. After the Super Bowl was over, you could have heard a pin drop outside.

• Halftime was professional, none of the coarse goings-on like last year's Madonna jamboree. Beyoncé and the Clones of Doctor Funkenstein did a great job. They probably pulled too many amps with all those video displays and 5K spotlights, which overheated something and lead to a blackout.

Beyoncé and the gang, backstage before the big show.
• Commercials: Blah, for the most part:

• The one that lead in survey as most memorable was a Budweiser ad featuring a horse breeder reunited with a Clydesdale running unbridled through the streets of Chicago, all set to "Landslide" by Fleetwood Mac. Eh. First of all, using "Landslide" to tug heartstrings was done first and better in "You're Getting Old," an episode of South Park from 2011. Second of all, If I know anything about Chicago police, if they saw a huge horse running down the street alone the poor beast would experience a sudden and decisive animal-control action.

• Chrysler featured the highlight and lowlight ads. "God Made a Farmer" was a brilliant two-minute ad, stunning in it's simplicity: a slideshow of hyper-sharp stills of real farmers set to an old Paul Harvey spoken piece. It was the anti-Super Bowl: simple, unglamorous, VFX-free, and told with undeniable sincerity. It was so light on product push the product (Dodge Trucks) was not seen until the last title card. People are already making fun of it, which is a predictable pattern: much like the critical reaction to Les Miserábles, It's sincerity flew under their Ironic Radar Systems.

• Oprah Winfrey narrated an ad for Jeep illustrating the lives of military families and veterans. This pisses me off. I don't care if they stuck a USO logo in the final title card, using members of the military to sell things (like, as someone tweeted, a car that gets 13 MPG) is borderline seditious.

• The rest of the ads were unmemorable, and for the most part most of the Bay Area would just as soon forget the whole thing.

Tuesday, January 29, 2013

2013 Best Picture Nominees: Nine Movies You May Have Actually Seen

Just realized two things: 1) I haven't handicapped the Best Picture candidates for the 2013 Oscars yet, and 2) I handicapped the Worst Picture candidates for the 2013 Razzie Awards first. That's backwards. I was probably preoccupied or something, but it's kinda telling. Also, I've only seen three of the nine nominated films-- but the three I saw were quite amazing, so I can tell picking a Best is going to be tough sledding this year. I'll venture a guess that this is going to be the first year in a long time where Best Picture and Best Director are going to be split.

Anyhoo, here are the noteworthy nine:

Amour - Didn't see it. Hardly anybody saw it. However, Michael Haneke got a Best Director nod, so if you believe in the conventional wisdom it has a better chance of netting the big tamale than Argo, Django and Zero Dark Thirty.

Argo - Very enjoyable, hyper-tense and pitch-perfect storytelling. Not sure why Ben Affleck didn't get the director nom. Maybe because he's the star as well, and the Academy voters found it too… I don't know, Afflecky. (A measure of quantity, not quality: he was fine in both roles.)

Beasts of the Southern Wild - Didn't see it. The members of AMPAS have gone for low-budget, little-seen films before (as in last year's The Artist), and they could do it again.

Django Unchained - I get to walk away from objectivity here and say, once again, I hope Tarantino's hitless streak continues. He's still purveying his uniquely unoriginal brand of warmed-over 70s exploitation-film faux junk.

Russell Crowe in Les Misérables, singin' his ass off,
live and mere inches from both Hugh Jackman and the
protective anti-spittle filter on the camera lens.
Les Misérables - There was fascinating article in the New York Times about this film, and why so many critics have savaged it AND the audiences who loved it. It has something to do with Tom Hooper's technique of having the actors singing live and in super-close up. It's so intimate that the audience cannot pull away, to get some emotional distance from the subject. this approach makes it absolutely sincere, emotionally raw and true, which makes viewing and evaluating Les Misérables in way-too-typical ironic detachment mode difficult, if not impossible. Irony is the inch-deep sea most critics swim in these days. Hence the brickbats.

Life of Pi - Didn't see it. But Ang Lee got the nod, and I have a strange feeling this one may just take it.

Lincoln - Saw it and loved it. makes you proud to be an American-- in a good way, not a somewhat guilty Zero Dark Thirty way.

Silver Linings Playbook - Did not see it. Close second in best picture race, I think. David O' Russell has been a player for a while, and he may well get his due.

Zero Dark Thirty - Just saw this, and it is amazing, mature and complex. Far from taking sides on things like torture or detainee interrogation it showed the moral complexities involved in it, issues that go deep into the psyche of the intelligence community and post-9/11 America in general. Unfortunately, Kathryn Bigelow took home statues two years ago for The Hurt Locker.

Interesting note: the three Oscar-nominated films I saw - Lincoln, Argo and Zero Dark Thirty-- are of the exact same genre: historical fiction. They're dramatized enactments of important but either obscure or classified moments of American history. In fact, anyone with a reasonable good knowledge of history knows how each film ends. But each of the three was compelling and surprising, telling their stories with such skill that I didn't care that I knew how the curtain falls on each one.

Which is why movies are, even in this big effects tentpole and comic book obsessed era of cinematic history,  still so damned great.

More fun Oscar observations after the Stewie Griffin-hosted awards ceremony!

Tuesday, October 30, 2012

Jar-Jar Binks gets an appropriate home

In news that may or may not have used the cover of Hurricane Sandy to keep it quiet, The Walt Disney Company has acquired Lucasfilm Limited for just over $4 billion.

We're on the verge of a branding mash-up the likes of which has never been seen by media consuming public. Mickey and Goofy, Simba and Aladdin, Fozzie and Kermit, WALL-E and Mr. Incredible, Thor and Iron Man and The Hulk are now allowed (and will likely be required to) cavort with Darth Vader, Luke Skywalker, Mon Mothma and Count Dooku. The mind reels.

And the topper: A new Star Wars film is in the works. Now that George Lucas has taken his payoff and retired to his private valley, long-time Lucasfilm producer Kathleen Kennedy is starting up a new series, with Star Wars: Episode VII slated to release in 2015.

I can already see the direction Disney is going to take with their new intellectual property: Big, fast and fully integrated. New themes for the theme parks. New kiddie shows for the Disney Channel (Star Wars Babies? has that been done before?). They'll make their $4 billion back in no time.

For old-school fans like me, the ones who saw Star Wars back in 1977 and witnessed the franchise's sad decline, this is either great news-- or the big, final step into oblivion. It's obvious that the rock in the road in terms of the last three Star Wars films has been George Lucas himself-- his feeble kiddie-pandering, his dull political pontificating, and his peculiar and depressing take on morality. His decisions were impediments that prevented the second three films from reaching the heights of the first three.

With Lucas himself out of the way (after having written the treatments to Episodes VII, VIII and IX, which is his right, of course), and if Disney and Kennedy draft writers and directors with vision, the franchise may again achieve excellence.

If they fail to sieze this opportunity, get ready for endless versions of "The Star Wars Holiday Special," from 2015 to the end of time.

Monday, October 8, 2012

The Ultimate Recursive Movie

The Cinerama film festival did not actually close October 4th with How the West Was Won: the festival folks had special unannounced treat for the widescreen cinema fans in attendance that night.

In The Picture (2012) is a brand-new 30-min film shot in actual 3-strip Cinerama, the first since 1962. David Strohmaier, a film editor with an abiding love of old film formats and one of the organizers of the Cinerama film festival, got hold of a Cinerama camera, had it rebuilt, got Fuji to donate some filmstock, and set out to to make a travelogue.

The results were delightful and quite spectacular. In the Picture closely follows the structure of Cinerama Holiday (1955), which was framed around two couples traveling around and seeing wonders in the US and Europe. But since In The Picture was made on the cheap, it used inexpensively accessed locations around Los Angeles-- Griffith Park Observatory, Angel's Flight, Mullholland Drive, etc.

Shooting In The Picture. Note the three film magazines.
This rig weighs over 200 pounds and required three
car batteries to drive all three mags.
The film features two stars from How The West Was Won: Stanley Livingston (Chip Douglas from "My Three Sons") and a cameo by Debbie Reynolds. It even emulated the stilted dialog style of Cinerama Holiday-- though that might have more to do with working with a vintage Cinerama camera. It was usually placed about two feet from the actors for medium shots and, not being blimped, made an unholy racket.

Recursion is when an element repeats into itself, a potentially endless loop.The recursive thing I was referring to was the ending of In The Picture, and it was uncanny-- and a little spooky, as it occurred on several levels, each more directly recursive than the next:

TOP LEVEL RECURSION - At the end of Cinerama Holiday the two couples go to the Warner Theater in New York, buy tickets to Cinerama Holiday, and see themselves on the big wide screen. In The Picture, faithful to the source, ends the same way, with the four actors buying tickets in the Arclight lobby, going to the Dome and seeing themselves. So far this is a familiar movie trick: I seem to remember Buster Keaton doing it. However:

DEEPER RECURSION - In The Picture was shot just a few months ago. It is very, very strange to see the exact same place Daniel and I were sitting in displayed up on the big screen, especially in outlandishly huge 3-strip Cinerama. The same ushers and ticket-takers we saw in the lobby were extras in this sequence, and the four actors sat down in the same section we were seated in. Not a little unsettling.

A still I took of In The Picture as it was being screened at
the Cinerama Dome. By coincidence, when the actors
see themselves on screen, this is the scene they see.

EVEN DEEPER RECURSION - During this screening, In The Picture's four principal actors were in attendance-- seated all around us, in fact. The movie had already invaded our intrinsic reality: with the actors there it was literally sharing our air. (This is my reaction, of course: I understand that if you live in LA this sort of thing happens all the time.)

DEEPEST RECURSION - The 30-minute short was followed by the screening of 15-minute video documentary called "The Last Days of Cinerama," which was about… The making of In The Picture. Daniel and I fully expected this doc be followed by a 7-minute short about the making of "The Last Days of Cinerama"-- but it was getting late, Dan had to work the next day, so we didn't stick around to find out.